1) Choose and set up terrains

  • First and foremost, you have to choose terrains and create them.
  • Three terrain types exist : walk, death and slide. It's useless to explain their role, their names are enough. You have to choose at least one walk, one death and one slide (unless your escape is just a maze, then you only need walk and death).
  • When you start your escape your escape you want to identify a walk terrain, a death terrain (and a slide terrain if you are making a slide). If you don't do this the game will not be able to recognize the terrains and you will not be able to edit them.
  • To identify the walk terrain, you have to use command "-newWalk" (-neww) with as parameters a label (name of your choice) and a terrain type of Warcraft III. To know which terrain type is under your feet, use command "-getTerrainInfo" (-gti) and do a right click on the ground. A description of the terrain clicked displays. Note down the number after the terrain name. It is the id of the terrain. Type "-stop" (-s) to be able to move again. So, to identify the terrain walk, type command "-newWalk walk ‹theNumber›" (without ‹ › of course).
  • Repeat the same task to identify death terrain, but use command "-newDeath" (-newd). You will notice that the terrain you identified as death kills now.
  • For slide terrain it's a little more complicated because it's not already present on the map. You have to start by choosing a terrain type, getting help with command getTerrainInfo, this time giving it parameters. For example "-getTerrainInfo 1 15" displays the 15 first terrain types, knowing there are 177. If you want the usual ice, its ascii id is 'Nice'. So type command "-newSlide slide 'Nice'". In the tab "Terrain Tiles" on this website is a list of all terrains with ascii id.
  • To create new terrain the terrain has to be successfully identified. In order to create terrain type command "-createTerrain slide" (-crt slide) and do two clicks on the ground, forming an ice rectangle for slide terrain. Afterwards use the command "-s" to stop creating and be able to move again. Check if it glides well ;).
  • If you don't want to click rectangles to make terrain you can also use a brush. This will allow you to hold right click and draw a terrain with your mouse. To use the brush for terrain creation type -createTerrain (crt) ‹terrainLabel› ‹brushSize› [‹shape›]. The brush size is a number between 1 and 8, shape can be circle or square, default is square.
  • Just like you can use a brush, you can also use a gum (eraser). This will allow you to hold left click and draw a different terrain with your mouse. You can only use the gum if you are using the brush. To add a gum type -setGumTerrain (setgt) ‹terrainLabel›. To change the size of the gum type -setGumBrushSize (setgbs) ‹brushSize›. The brush size is a number between 1 and 8.
  • Command "-displayTerrains" (-dt) gives you a summary of the terrains you have added, with their characteristics:
    • Walk: terrain label, terrain id, walk speed, cliff type.
    • Slide: terrain label, terrain id, slide speed, can turn in slide, rotation speed, cliff type.
    • Death: terrain label, terrain id, kill delay, special effect on death, tolerance distance, cliff type.
    You can change all these characteristics. For example to change the slide speed type command "-setTerrainSlideSpeed slide ‹newSpeed›" (-settss) or to change the rotation speed of your slide type "-setTerrainRotationSpeed slide ‹newRotationSpeed› (-settrs).
  • You can have a maximum of 16 different terrain types on your map at the same time. If you want to replace one after crossing the limit you need to first remove one from the map. Type "-usedTerrains" (-ut) to display the terrains currently used in the map.
  • You can change at every moment the terrain type of a terrain, its appearance will instantly be modified on the map, without changing its characteristics. For this use the command "-changeTerrain" (-cht), for example type "-cht slide 'Nsnw'" to change ice to snow.
  • You can erase a terrain with command "-removeTerrain" (-remt) too. This command is only for administrator. Ex : "-remt slide". It doesn't delete the terrain on the map, but its properties (slide won't glide anymore, death won't kill anymore).
  • You can give an alias (second name shorter) to a terrain with command "-setTerrainAlias ‹terrainLabel› ‹alias›" (-setta). Terrain labels and alias are both usable for every command.