Commands - all players
-
-ally () playerAlly people, lets you revive them
-
-animation (an) <string>Makes your hero doing an animation
-
-apm () [all|a]Displays apm on slide of everybody or just yourself
-
-assign (as) [<modifier>]<key> <command>puts a command into any alphanumeric key with of without modifiers ctrl (C) or shift (S) or both (CS)
-
-autoCircle () [<boolean status>]Toggle auto circle for current player
-
-autoContinueAfterSliding (acas) <boolean status>
-
-cameraField (cf) xChanges the camera field (height), default is 2500
-
-clearText (clr)Remove the text on the screen
-
-colorInfo (ci) [<Pcolor>]Displays base color and vertex color of a hero
-
-commandHistory (cmdh, cmdhis, cmdhis) [on|off|toggle|clear]Toggle command history display, or clear unpinned commands
-
-cpm () [all|a]Displays cpm on slide of everybody or just yourself
-
-customEffect (ce) <effect> <body_part>Adds an effect on a body part of the hero
-
-debugCameraField (dcf)
-
-deleteEffects (de) [<numberOfEffectsToRemove>]Delete a specified effect of the hero or all effects if not specified
-
-disco (d) [off|1~30]choose the number of color changes in ten seconds, or stop color changing (without parameter once a second)
-
-displayShortcuts (ds)Displays the commands associated to your shortcuts
-
-drunk () <real drunkValue>Value between 5 and 60
-
-effect (ef) <effect>Adds an effect on each hand of the hero
-
-effectsEverywhere (efe) <effect>Adds the same effect to each body part of the hero
-
-executeCommand (ec) <commandLabel>Execute a command you saved with "saveCommand"
-
-firstPersonCam (fpc) on | offDisplays the first person camera
-
-followMouse (fm) [<boolean>]Toggle or set follow mouse mode (active while holding right mouse button)
-
-followMouseMax () <boolean> [neverDisable|nd]Follows the mouse
-
-getCurrentLevel (getcl) [player]Displays the number of the current level (first one is number 0)
-
-getMonsterInfo (gmi)Click on a monster to get its info
-
-getTerrainInfo (gti) [ <terrain> | <lowInteger> <upInteger> ]
-
-glow () <boolean> [player]Change your slider glow
-
-help (h, ?) [search terms...] [page]List commands. Use page number for pagination (10 per page)
-
-heroStopAction ()Use the basic Stop action from WC3 for your selected units
-
-hideChat (hc, monk) on | offHides the chat
-
-ignoreDeathMessages (idm) <boolean>Ignores death messages
-
-kick (kc)Kicks yourself
-
-kill (kl)Kills your hero
-
-leaderboard (ldb) on | off | mb|multiboard|reset | classic | global | current | speedrunDisplays the leaderboard
-
-levelNbMonsters (lnbm) [moving(m)|all(a)|notMoving(nm)]"moving" is the default value
-
-lockCam (lc, spectate) [<player> | on | off]Locks the camera
-
-lockCamHeight (lch) on | off
-
-lockCamRotation (lcr) on | off
-
-mapNbMonsters (mnbm) [moving(m)|all(a)|notMoving(nm)]"moving" is the default value
-
-mirror (m, reverse) <boolean>Mirrors the camera
-
-monsterDatabase (mdb, monsterdb) <search>Lookup monsters by id, name, or comment
-
-myStartCommands (msc) [ list [player] | add <command> | del <commandNumber> | ec <commandNumber> | delall ]Run commands on start of the game
-
-noDrunk ()Stop drunk mode
-
-noVertex (nv)Put normal vertex color : RGB(100, 100, 100) with 0 transparency
-
-othersTransparency (ot) <number | off | reset> [all | unallied | allied | player]
-
-panCameraOnPortal (pcop) <boolean>Pan camera on portal
-
-panCameraOnRevive (pcor) <coop | all | none> [width] [height]Pan camera on revive, default width = 2048; height = 1536
-
-progression (prog) [player]
-
-resetCamera (rc)Put the camera back like chosen field
-
-resetCameraInit (rci)Changes the camera field back to its default value (2500)
-
-saveCommand (sc) <commandLabel> <command>Save a command into a name of your choice
-
-shadow () <boolean | reset> [all | unallied | allied | player | monsters]
-
-showNames (sn) <boolean>
-
-slidingMode () [normal] | [max] | []Run commands on start of the game
-
-spinCam () [speed | off]Spins the camera
-
-stop (s)Stop creating monsters or terrain or stop getTerrainInfoMode or getMonsterInfoMode
-
-unally () playerUnally people, prevents you from reviving them
-
-unassign (uas) [<modifier>]<key>Removes the command put into a key
-
-usedTerrains (ut)Display the terrains already used (onto the map) during this game (16 is the maximum possible !)
-
-userInterface (ui) off | on | mapDisable partly or totally the graphical user interface
-
-vertexColor (vc, wild) [ <red> <green> <blue> [<transparency>] ]Without parameter takes a random vertex color without changing transparency
-
-vertexColorBlue (vcb) [<Blue>]Changes the blue part of the vertex color only
-
-vertexColorGreen (vcg) [<Green>]Changes the green part of the vertex color only
-
-vertexColorRed (vcr) [<red>]Changes the red part of the vertex color only
-
-vertexColorTransparency (vct) [<transparency>]Changes the transparency of the hero