Commands - all players

  • -ally () player
    Ally people, lets you revive them
  • -animation (an) <string>
    Makes your hero doing an animation
  • -apm () [all|a]
    Displays apm on slide of everybody or just yourself
  • -assign (as) [<modifier>]<key> <command>
    puts a command into any alphanumeric key with of without modifiers ctrl (C) or shift (S) or both (CS)
  • -autoCircle () [<boolean status>]
    Toggle auto circle for current player
  • -autoContinueAfterSliding (acas) <boolean status>
  • -cameraField (cf) x
    Changes the camera field (height), default is 2500
  • -clearText (clr)
    Remove the text on the screen
  • -colorInfo (ci) [<Pcolor>]
    Displays base color and vertex color of a hero
  • -commandHistory (cmdh, cmdhis, cmdhis) [on|off|toggle|clear]
    Toggle command history display, or clear unpinned commands
  • -cpm () [all|a]
    Displays cpm on slide of everybody or just yourself
  • -customEffect (ce) <effect> <body_part>
    Adds an effect on a body part of the hero
  • -debugCameraField (dcf)
  • -deleteEffects (de) [<numberOfEffectsToRemove>]
    Delete a specified effect of the hero or all effects if not specified
  • -disco (d) [off|1~30]
    choose the number of color changes in ten seconds, or stop color changing (without parameter once a second)
  • -displayShortcuts (ds)
    Displays the commands associated to your shortcuts
  • -drunk () <real drunkValue>
    Value between 5 and 60
  • -effect (ef) <effect>
    Adds an effect on each hand of the hero
  • -effectsEverywhere (efe) <effect>
    Adds the same effect to each body part of the hero
  • -executeCommand (ec) <commandLabel>
    Execute a command you saved with "saveCommand"
  • -firstPersonCam (fpc) on | off
    Displays the first person camera
  • -followMouse (fm) [<boolean>]
    Toggle or set follow mouse mode (active while holding right mouse button)
  • -followMouseMax () <boolean> [neverDisable|nd]
    Follows the mouse
  • -getCurrentLevel (getcl) [player]
    Displays the number of the current level (first one is number 0)
  • -getMonsterInfo (gmi)
    Click on a monster to get its info
  • -getTerrainInfo (gti) [ <terrain> | <lowInteger> <upInteger> ]
  • -glow () <boolean> [player]
    Change your slider glow
  • -help (h, ?) [search terms...] [page]
    List commands. Use page number for pagination (10 per page)
  • -heroStopAction ()
    Use the basic Stop action from WC3 for your selected units
  • -hideChat (hc, monk) on | off
    Hides the chat
  • -ignoreDeathMessages (idm) <boolean>
    Ignores death messages
  • -kick (kc)
    Kicks yourself
  • -kill (kl)
    Kills your hero
  • -leaderboard (ldb) on | off | mb|multiboard|reset | classic | global | current | speedrun
    Displays the leaderboard
  • -levelNbMonsters (lnbm) [moving(m)|all(a)|notMoving(nm)]
    "moving" is the default value
  • -lockCam (lc, spectate) [<player> | on | off]
    Locks the camera
  • -lockCamHeight (lch) on | off
  • -lockCamRotation (lcr) on | off
  • -mapNbMonsters (mnbm) [moving(m)|all(a)|notMoving(nm)]
    "moving" is the default value
  • -mirror (m, reverse) <boolean>
    Mirrors the camera
  • -monsterDatabase (mdb, monsterdb) <search>
    Lookup monsters by id, name, or comment
  • -myStartCommands (msc) [ list [player] | add <command> | del <commandNumber> | ec <commandNumber> | delall ]
    Run commands on start of the game
  • -noDrunk ()
    Stop drunk mode
  • -noVertex (nv)
    Put normal vertex color : RGB(100, 100, 100) with 0 transparency
  • -othersTransparency (ot) <number | off | reset> [all | unallied | allied | player]
  • -panCameraOnPortal (pcop) <boolean>
    Pan camera on portal
  • -panCameraOnRevive (pcor) <coop | all | none> [width] [height]
    Pan camera on revive, default width = 2048; height = 1536
  • -progression (prog) [player]
  • -resetCamera (rc)
    Put the camera back like chosen field
  • -resetCameraInit (rci)
    Changes the camera field back to its default value (2500)
  • -saveCommand (sc) <commandLabel> <command>
    Save a command into a name of your choice
  • -shadow () <boolean | reset> [all | unallied | allied | player | monsters]
  • -showNames (sn) <boolean>
  • -slidingMode () [normal] | [max] | []
    Run commands on start of the game
  • -spinCam () [speed | off]
    Spins the camera
  • -stop (s)
    Stop creating monsters or terrain or stop getTerrainInfoMode or getMonsterInfoMode
  • -unally () player
    Unally people, prevents you from reviving them
  • -unassign (uas) [<modifier>]<key>
    Removes the command put into a key
  • -usedTerrains (ut)
    Display the terrains already used (onto the map) during this game (16 is the maximum possible !)
  • -userInterface (ui) off | on | map
    Disable partly or totally the graphical user interface
  • -vertexColor (vc, wild) [ <red> <green> <blue> [<transparency>] ]
    Without parameter takes a random vertex color without changing transparency
  • -vertexColorBlue (vcb) [<Blue>]
    Changes the blue part of the vertex color only
  • -vertexColorGreen (vcg) [<Green>]
    Changes the green part of the vertex color only
  • -vertexColorRed (vcr) [<red>]
    Changes the red part of the vertex color only
  • -vertexColorTransparency (vct) [<transparency>]
    Changes the transparency of the hero