Introduction to commands

Welcome to the commands documentation of Max Escape Creation. Here you will find all commands usable in MEC except for the common commands which are already described in Map information (F9). I tried to explain each command as clearly and exhaustive as possible. There still can be errors, so don't hesitate to tell me if you don't understand something.


You will need to know some rules I used to write the commands :

  • Concerning the name of the command, I write the complete name first, then the alias between ( ). The alias is another name, shorter, for the command. If there is no alias for a command, I write "(-)".
  • After the name and alias of the command, I write, if present, the parameters of the command. The parameters are additional information that you give to a command. They are separated with single spaces.
  • For a parameter, I often use ‹ › characters. They mean "replace to a value". For example, "‹Pcolor›" means to put a player color (for example "red", "blue", "teal", "gy" - without quotes) instead of "‹Pcolor›".
  • For the parameters, I often use [ ] characters. They mean that all what is between the "[ ]" is optionnal. For example "-createMonsterImmobile(crmi) ‹monsterLabel› [‹facingAngle›]" means that there are two parameters, but that the second one is optional. Often, it means a default value will be chosen.
  • When I use the | character, it means "or", it means you have to choose between two different things for the same parameter. For example for the command "-createHero(crh) [‹Pcolor›|all(a)]", writing "-crh blue" or "-crh all" or "-crh a" is all OK.